Kingdoms of Amalur: Re-Reckoning

Kingdoms of Amalur: Re-Reckoning is a massive action RPG packed with a seemingly endless amount of things to do. However, spending 100 hours or more with this epic fantasy game can be a bit straining due to the default UI settings. The HUD elements are way too big and the camera is zoomed in way too close. Both of these things make Kingdoms of Amalur: Re-Reckoning feel like it was designed for a handheld system rather than the large-screen TV in your living room or den.

Thankfully, these settings can be changed, even on consoles.

The first setting you’ll want to change is HUD scaling. This can be found in the Gameplay section of the Options menu.

Kingdoms of Amalur: Re-Reckoning - HUD scaling

This comes preset to Default, but you can change it to Small (to shrink your minimap and health bar) or Hidden (to hide those things completely). I find the former to be great for gameplay and the latter to be great for capturing those oh-so-perfect screenshots.

Next up, navigate over to the Camera menu.

Kingdoms of Amalur: Re-Reckoning - Camera Options

From here, you can adjust the Camera Distance (which will zoom out the camera) and Camera Height (which will raise or lower the camera). If you want to, you can also adjust the Field of View.

With just a bit of tweaking, you can go from this:

Kingdoms of Amalur: Re-Reckoning

to this:

Kingdoms of Amalur: Re-Reckoning

Personally, I find the game to be immensely more playable with these options set, though admittedly opinions will vary by personal preference and TV size. I play on a 49″ TV that I sit pretty close to, which makes the oversized HUD elements feel obtrusive.

Now, I also wish I could change the font to something a bit more subtle, and shrinking the font size a bit would be nice too. Still, the camera and UI settings are enough to make the game feel a bit less cluttered.

Kingdoms of Amalur: Re-Reckoning is not slated for release on the Nintendo Switch, but if it ever makes its way to Nintendo’s adaptable little console, the default settings would probably be great for handheld mode.

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Nathan
Nathan
3 years ago

These options don’t appear to be in the Xbox One version unless I’m missing something. Which is a shame because that is my biggest complaint from the original.

Nathan
Nathan
3 years ago
Reply to  Josh Wirtanen

After posting this, I found some day 1 patch notes that mention HUD and camera options. Hoping that pops up today since the Fate Edition had 24 hour early access. We’ll see when I get home from work today.

Nathan
Nathan
3 years ago
Reply to  Josh Wirtanen

Update finally released for Xbox One today just FYI

Nicolaj Nielsen
Nicolaj Nielsen
3 years ago
Reply to  Josh Wirtanen

hey there

Howcome everytime i move forward it kinda tilts my cameraview…I mean jeez i jsut want to move forward and not change the view its like it resest it each time, you got any idea why? (i use pc)

Kind regards

onyxguard
onyxguard
1 year ago

How many ticks from the left are the settings you changed? I’m having difficulty replicating what you have in your image. I’m also on PS.

Last edited 1 year ago by onyxguard
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