Planet of Gloob

I’m a sucker for roguelikes (though really, who isn’t at this point?) So when a little indie roguelite called Planet of Gloob appeared on my radar, I needed to take a closer look.

Honestly, there isn’t a whole lot of info about Planet of Gloob on the internet at the moment, so I’m sort of piecing together little tidbits of information that I’ve gleaned from Twitter mostly.

But Planet of Gloob is most notable for its gorgeous pixel-art visual style. It’s displayed from an isometric perspective, though the world can be spun so you can look at it from various angles (a little bit like an isometric version of Fez‘s level-flip concept). The world is filled with luscious green vegetation, brilliantly animated waterfalls, and really neat-looking treasure rooms.

Planet of Gloob

It’s being described as a roguelite, which I assume means there’s some procedural generation to its beautiful pixel world. There’s also a day counter in the corner of the screen, which reminds me a bit of the survival mechanics in Don’t Starve, suggesting that the goal of Planet of Gloob is to see how long you can survive in a permadeath run.

As far as general gameplay, this does look like a twin-stick shooter, and it appears there are tons of secrets and a whole Gloob-load of loot.

Of course, all of this is speculation. I don’t know much about this game yet, but I’m very intrigued. I could watch the lovely animations all day long, because they’re so much fun to look at.

Planet of Gloob

If you want to learn more about the game, you can follow the official Twitter page, which is fairly active. Planet of Gloob also has an official website, but it looks like it’s currently just a placeholder, and there’s also a Trello board where development progress is being tracked.

I’m not sure when we’ll get more information about this gorgeous little game, but I’m definitely keeping my eyes on it.

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